If you look close you'll see that the WS and BS are still 2, it's now S5 instead of 6 :( T is either 5 or 3, I think it looks more like 5 which is :) less insta-kill but look at it's Wounds - 6, up from 3! Initiative 3 [from 1] and attacks 3, Ld and 4+ save still the same. Nothing about close combat weapons, it's lost it's Lash Whips and Ripper Tentacles but is does say although it cannot Sweeping Advance it can Consolidate so deal with a T5 6W unit in assault!
One last thing, look in the 'Area Denial' rules on the left, just below where it refers to 'lob Spore Mines' and it referes to a 'Mucloid'. So I guess this kit makes a second model that fires Spore Mines too! Happy days!
Now the big question, will these still be acceptable...
Amongst friends no doubt but what about tournaments, let the debate rage
my biggest concern so far is I see no mention about shooting all weapons. Yes it has 5, but Monstrous creatures can only shoot 2.....
ReplyDeleteThat is a very good point, it must have some special rule
DeleteFrom nid hive.
Delete"Instinctive Fire:
Has to shoot at nearest enemy in LOS, so same as previous Spores. Weapons shoot simultaneously. Shoots at the end of the shooting phase, but before morale checks are taken. "
Y'know I didn't spot that, just saw 5 weapons. The latest pics include a description of Instinctive Fire, describing it as simple as measuring from the weapon to nearest enemy. So I think theyll be able shoot all. Whether its the same target is another matter. I'd assume so.
DeleteHere you go Dave!
Deletehttp://i.imgur.com/rjO8sPl.jpg
So they'll each target independently whatever unit is nearest to that weapon.
DeleteThis made me SOOO happy this morning. Are they being released with a new 40K expansion?
ReplyDelete