Afternoon #WarHamFam and #WarhammerCommunity I've been #BuildingWarhammer on my Imperial Knight Cerastus Castigator and Acheron. You will recall I just had a pile of bits but I have since managed to construct one pair of legs [ignore the Horus shin pads, I'm not turning traitor, they're just dry fit in place of the plain ones, that will be primed on the sprue].
Lets have a little flashback. First of all I decided to offset the hip joints. Instead of them both pointing down I cut them off and rotated them so they were asymmetrically angled. I'm not sure if this made any difference, or if I chose the correct angle for the pose but I felt better for attempting it.
The base itself had a sheet of pink insulation foam for the 'step'. I printed out some reinforcement detail, stuck to cereal bock card and glued to the facing. Coffee stirrer for the top and 1mm gem beads for rivets. The toes had screws superglue/bicarb to add fixed mounting points to the base.
My attempt is to recreate a mirror version of this Reaver pose - stepping down, rather than stepping on a 'tactical rock'.
I haven't quite got the legs perpendicular to each other and it's not quite stepping down, but it's not stepping up either. I'm actually quite happy with it. The thing is there's a lot of thought going in to achieving these poses, so much so that eventually you have to just commit.
It's something of a leap of faith. The alternative is to constantly have the process swimming around in your head on how you will execute it but just gluing the feet in place can settle on the next bit and then the next. Hot glue was used for the toe screws [to fill in the thread] and then superglue in places. I also ran glue into the knee joints to lock the pose in place.
I added some red crackle paint around the foot - to look like it had shattered the surface. Then added sand and gravel to help blend the base a bit. The weapon feed is fantastically engineered. I've even magnetised it so they can be swapped around.
OK, so the Castigator has also progressed. I actually ended up with 3 Paint |Your Own Venoms and this one - started with my Dremel, but the cutting disc wasn't wide enough to cut through his feet without catching the base. In the end I just used a junior hacksaw. I then glued on some slate, to cover the holes where its feet were and then used tile grout to blend it together. Legs glued in place, using Milliput to blend around the toes.
Added some sand, gravel, texture and crackle paint then I started to think about more decorative elements. I have a lot of Genestealers and I considered adding some. However the 3 'running away' didn't seem to make sense, despite them looking much cooler than the three running toward the knight.
I've now considered 2 on the left and 1 on the right, which gives the knight a little more space around its feet. Obviously I'll be removing their bases but I think I will pin them and add them down the line, that way I can leave the base as it is for now.
There's still a fair bit left to do on both of these:
- Decide on how the legs and torso will be connected
- Make the pilot access hatch openable
- Finish weapon magnetising
OK, that's just three things, but they're quite complicated problems to solve - the Acheron Chainfist has some pistons on it that I need to magnetise or pin so they still function and there are no guides online to make the hatch moveable.
This has been quite a long-winded build. I started on the 17th August and it's still not complete. It's occupied a lot of my hobby thought processes but luckily my urge to paint is non-existent. I'm hoping DreadTober will go someway to getting my painting mojo back, but I want these ready to go or at least prime, before the weather properly turns and priming becomes problematic.