However, we also had a game of Deathwatch Overkill. We started off the first mission, which I still believe you have to be some kind of special unlucky to lose as the Marines. Unfortunately I seem to have misplaced Jetek Suberei and Garran Branatar so he was reduced to taking these guys:
- Ortan Cassius - Ultramarine Chaplain
- Rodricus Grytt - Imperial Fist, Frag Cannon
- Drenn Redblade - Space Wolf, chainsword
- Jensus Natorian - Blood Raven Librarian
It became clear Liam had grasped the importance of controlling my ambush points with Redblade and Cassius securing most of the right one and Natorian the other, although there was room just for my an Aberrant and Acolyte to arrive. Another Aberrant and Acolyte came in from their deployment having. Mining Lasers and Neophytes rushed the Ultramarine and Space Wolf.
Who blasted them to pieces with area effect weapons.
The Librarian was only able to take out one cultist, luckily for him it was the Aberrant
I think I managed to wound Rodricus Grytt but he healed himself while Cassius came forward to offer support, killing the Acolyte and Abberant.
More Cultists arrived but Cassius had joined Redblade to prevent more ambushes from that entrance. In response the section was booby-trapped while my Cultists lurked offboard.
Having spotted the charges Cassius and Redblade were forced out of the ambush point but still managed to kill the two Acolytes nearby. Grytt and Natorian also killed two Acolytes on the other side of the board.
But the Blood Raven had overstretched himself and the two remaining Genestealers managed to find chinks in his armour and bring him low.
With righteous fury at the loss of his brethren Cassius crossed the board taking on 5 Neophytes that had just burst from the depths.
Thanks to a Gambit bringing on more Ambushes there were Cultists coming from everywhere.
But Cassius blasted the five Neophytes apart while Redblade took out two Acolytes.
A further Acolyte bit the dust which gave Liam the win.
As usual we still played out the turn, even though the game was decided and the mangy Space Pup bit the dust for my own satisfaction.
Once again a really fun game, of course it gets better when you have access to the extra models, both deathwatch and Cultists, use the bigger board set ups and have a bigger deck of cards to play with. I really like the game, it feels a lot easier and quicker to play than the likes of Space Hulk and the Broodmind deck offers just the right amount of tactics without being too complex and gamey. I'd love to play out all the missions one day.