Showing posts with label dreadnought. Show all posts
Showing posts with label dreadnought. Show all posts

Thursday 31 October 2019

Dreadtober 2019 - Mostly TO DONE!


#Dreadtober update and as promised yesterday, today is just a preliminary wrap-up of pics. There's still varnishing to do and adding some flock but it's effectively complete.


 I have to say Dreadtober has been an absolute joy this year. Sure I made it easy on myself by prepping so much of it in advance, but I do that with all my projects and even so I almost [actually] didn't meet the deadline so I can't be too hard on myself - I know my pace.

 I think next year I'll have to post every time I progress instead of sticking to my schedule and doubling. it might be a nice exercise in micro-blogging and also help with the whole community vibe.

It's also worth mentioning Mordian 7th's hard working in keeping Dreadtober up-to-date not to mention painting his own Contemptor Achillus. Collating everyone's work in an additional blog is a thankless task, so I just thought I'd say 'thank you'! 




lastly a couple of comparison pics, alongside my old skool Rhino/Razorback. Not quite as saturated green, but the battle damage is comparable.



And lastly, alongside my Armiger Warglaive. I think the Warglaive just edges the Redemptor - it's on a bigger base for a start and I was always rather horrified that the interred marine's tend to 'burn out' in these newer dreads. It's horrific and seems perfectly grimdark 40k, but there is an element of callous disregard for a venerated brother and for me that doesn't fit with how marines honour their [almost] fallen [not that kind] comrades.


That said I have grown attached to the Redemptor, something I never thought when I initially saw the model. It's just a little sad I can't envisage playing Dark Angels for a while because of the new additional rules, but I've said before they can be my 'display army', even if the Tyranids are actually more of a display! Anyway, happy Hallowe'en, happy Dreadtober!

Wednesday 30 October 2019

Dreadtober 2019 - The Final 5


#Dreadtober update - "so say we all" fellow Dreadtoberists and Dreadtoberistas! Given the timescale I pushed [aka rushed] on through with this last night. Not only did I resolve most of the remaining details, but I got the glow FX and battle damage done.


Now the glow FX is not my best work, but once again I can live with that. Tyler Mengel covered something applicable last week in his article The Art of the Shortcut I'm referring to - 'point 2. Focal Points', in that although my glow FX is the brightest colour and stands out, the actual high quality shading of the bulk of the model may help mitigate the roughness of the glow and gives the illusion that it has all been painted to the same standard. Either way I'm not that fussed, it's alright and I'm happy with 'alright'.


With the reactor glow done I could finally glue on the Dark Angel reliquary. I broke it off about 5 minutes later so I can foresee that super-gluing it is going to come back and haunt me. If it does it again I may try polycement.


The fist is finished and battered. I loosely mixed Khorne Red and black and sponged on, so I got areas of more red and other darker areas so there was very little to do in making the damage stand out aside from the green highlight. This was mainly dabbed on after thinning with water and where it was a bit blobby a quick tap with my finger would blend the edge while leaving an area that was more saturated. I mean the detail isn't pristine/fine but it does the job, much better than 'alright' anyways ;) I didn't want too much damage as Redemptors are a 'new' unit and I noted my Old Skool Rhino/Razorback wasn't riddled with damage so this fits. One major success is I was a little more selective with it's application - mainly on the lower half, unlike my Knights which seem to have loads of damage on their carapaces but not many units are bigger than them to visit such damage...


And that's pretty much it, I need to add a couple more coats to the base rim, varnish and Tamiya Clear the lenses with some yellow flocking on the base. But, that will take a couple of nights and as Hallowe'en is tomorrow I'll be otherwise occupied. So what I'll be doing tonight is taking some preliminary pictures as it's all but complete so I can share for the culmination of Dreadtober. I'll finish it proper over the weekend and next week it's time to take stock on other projects again...

Tuesday 29 October 2019

Dreadtober 2019 - Devil in the details


#Dreadtober update and time seems to be running out, but that's only because these first 2 pictures are from the 24th of Dreadtober. The truth is I'll most likely be on track to finish this, what with working on the details now. But trying to fit in the blog updates before the end of the month, now that's the difficult challenge.

As you can see I've started to pick out some pipework on the sarcophagus, shaded his power fist, added grey and a shadow wash to the Dark Angel Chapter moulding on is front and also added a company number on his shoulder


The other shoulder will have a Dark Angel decal, so I've glossed it, complete with these chunky brush strokes 😞 I'll do another coat and see if it smooths out. I mean I could have free-handed this but for some reason just felt that a decal was the right way to go, time will tell.


I had a few more details to pick out, [red pipes, lenses, Tyranid elements on the base, Dark Angel Relic trophies on the back, rivets etc.] highlight all the black areas and some other bits and then consider battle damage. Luckily I got some time at the weekend to paint during the day. It's a rare treat but I got to progress a lot of those details. So the initial 2 pics have suddenly got all these to show progress.


 It also helped I got the Chapter decal affixed so I could then go about shading highlight so it was less decal looking. And I started the base for my plasma glows. 


There's actually a fair bit more detail in the chapter badge than this picture conveys but it does appear to have the notorious decal 'halo' which is a little misleading as I actually painted an outline of Caliban Green to add some shading to it and depth. The Genestealer Node also got highlights, just the teeth to do now. 


I had a spare number 5 stencil knocking around from my Predator, that's also been cleaned up after stippling and highlighted. Hindsight a big red stripe down the centre would have looked better. Or the panel underneath made white, echoing the Predator... The interior of the sarcophagus had some orange added to echo the Drop Pods. Decisions I will dismiss for now, maybe consider them down the line as an update?


The Genestealer skull also got highlighted and his head crest Bahama blue, ready for turquoise next.


These later pics are from 27th Dreadtober. Still a number of things to do but it should be painted by the end of the month, meeting the deadline. Varnishing might be in November but I can live with that.  

Monday 28 October 2019

Dreadtober 2019 - Verdigris and vert de green


#Dreadtober update and the verdigris has been added. Typically it is a mixed affair, where sometimes the application looks as close to what it can be in reality


And then in other areas where it just looks like I've splodged turquoise paint on it. 


But the fist got quartered for the 5th company's badge and I also started shading all the panels with black. 


Again, subtle unwanted tide marks with the black, that's what happens when you don;t apply a layer of texture to hide all these mistakes! However, the subsequent highlights/glazes should mitigate this issue.  


Waaargh Flesh I think is the highlight, mainly drybrushed on but some areas where it was applied as a line-highlight and others where it was thinned and blended.


I could feel myself rushing this a bit in places, but I'm thinking I may go back in with some Caliban Green, drybushed to help blend the lighter and darker shades together.


This will also help cover up any marks I hadn't resolved, although if I do any weathering/battle damage that will be even less of an issue...


More highlights and glazing next...

Tuesday 22 October 2019

Dreadtober 2019 - Shadow metallics


#Dreadtober update and I've shadow washed all the metallics. My Valejo Sepia 'dipping' wash is the main difference.


In truth it is not the best product in the world but I've tons of the stuff and a lot of this will be further enhanced with Army Painter String Tone wash for even more contrast and then the Verdigris


But you can clearly see on the assault cannon unwanted tide-marks


It's less noticeable on the Plasma weapon and certainly makes it look a little more ancient but it's still a bit of a gamble using it.


Perhaps a mix with Lahmian Medium might make it settle a little better but that's always too much faffing for me 😂


And then not too much difference but this is after the Strong Tone wash as well


But a back shot, curiously missing from the last set of pictures.


I then shaded the pauldrons with black and painted the fist Angel Green.


And at some point plaid down the skull for a Renegade Knight banner that will go on the base of Lady Pettorini. It's not quite working but maybe it'll come right in the end...


Verdigris next...