Friday, 18 May 2012

'nids part 38 - The ebay goodness just keeps on giving

With the Warrior/Hive Guard conversion frenzy and the five new Termagants I forgot to show off the second reason I bought my bitz pack [after the Hive Node objective markers] Ymgarl Genestealers. OK there's none of the Tendril faces but the extra carapace armour and Scything Talons should differentiate them or at least when the armour is blue you'll definitely see a difference.


Of course one issue is I only have 4, but perhaps another bitz purchase should solve that issue and who knows what else I'll benefit from because of it?


Don't forget my  Ymgarl Genestealers. Mutation counters

Wednesday, 16 May 2012

'nids part 37 - Devilgaunts

My Devgaunts continue apace. Purchasde from my gaming and car sharing buddy Mark they've had all the washes and the chitin highlights done.


I love devourers, they work out expensive at 5pts a piece but a unit of 10 with 30 shots sure does focus folks attention elsewhere.


They make nice formations too.


Next up is the Toxin sacs, 2nd highlights, Bonewhite and claws.



As with the Broodlord, instant update! Originally I was neat with the Toxin Sacs, Dark Angel green only going in the  exposed part of the sac with the liver fleshy bits still showing but then as I put more highlights on  I thought 'sod it' lets have them all 'glowy' or implying the toxicity of the sacs suffuse both the fleshy bits as well as the orb glands that produce the poisons.


and I love 'em, hence why I used the green on the Broodlord. The colour fits in really well with my existing scheme and also allows me that opportunity to separate out units should I choose to field 2 squads of 10.


Poisened Toxin Sacs - yummy!


Claw highlights, Boenwhite and bases still to do.

Monday, 14 May 2012

Terrain is everything - Dawn of War Plasma Generator part 10

I've glued it together. I bit the bullet and just did it as I've so much on my plate at the moment I just want to feel like something is done and dusted but I don't know if you can see but something has changed since last we saw the Plasma Generator...



... do you notice just how big the air bubbles are at the top, compare them to the previous post and you willl see somehow the gel is evaporating and the hot melt glue seal isn't sufficient to prevent oxygen getting in.

 

I'm not sure what to do about it, I'm as surprised as you that it actually happened. The only silver lining is if I leave it upside down for long enough when we play I can leave it upright and the terrain actually moves throughout the game! Yeah, not much of a silver lining




Saturday, 12 May 2012

+++ Data Blurt - The Free Radical Collective bring Power to the People! +++



+++ The Free Radical Collective have succeeded where others have failed! We bring the power to the people of Ferron Proxima! No more do we rely on the Energy Cartels or the Adeptus Mechanicus! We bring you progress! We bring you power! We bring you the Plasma Generator! +++

+++ Uploaded and ready, admech unapproved! Progress is power! Power to the people! Point your cogitators here and support the Free Radical Collective! To hell with the Omnissiah! +++
Other STCs are available



Thursday, 10 May 2012

100 Not out

Wargames Workshop
I'm not sure hwo it's happened or which one of the faithful followers it was but I just hot 100 followers. Thank you all for visiting and enjoying the content enough to feel you didn't want to miss one of my ramblings. You're all special, I've a flipbook full of each individual profile picture that I keep next to my bed, or not?!

It's been around 19 months since I started the blog and although I may have occassionally suggested that I wouldn't be able to keep up with it I'm still here and so are you. My interest in gaming is greater than it ever was and although the hobby side of things peaks an troughs, like most things, I should hopefully have plenty of peaks to ride out those shallow periods. I've got loads of things I want to share, more fluff, more 'nids, and more STC's depending on whether Avro Vulcan ever sends them to his dead-drop or have those shadowy figures bent on his destruction finally succeeded? Hopefully we'll find out.

Thanks everyone.

'nids part 36 - Nu Broodlord

Amongst all the Hive Guard shenanigans I've still been working on the Broodlord [not to mention Devgaunts, five extra Termagants, Hive Node objectives and even a Spore Mine].


This Broodlord has had his Bonewhite and Ultramarine base, the liver coloured soft tissue bits and then the sepia and Devlan Mud wash. The first set of Chitin highlights are in place and it's going smoothly.


Back view, "why? WHY? WHY?"


And the left side view.



Here's a quick update, all the claws are 'blacked', the Chitin has had it's second highlight and his tongue has been painted green.


Again the green is something that looks cool, maybe cooler than the pink tongues. If I'm using a second Broodlord it will be with my Toxin Stealers anyway so the green tongue helps differentiate the Toxin brood from the Adrenals.


Next up, Bonewhite highlights, claw highlights and the base.

Wednesday, 9 May 2012

Gaming Night - Super Dungeon Explore

Last night I went to my Local Friendly Neighbourhood Gaming Club and as it was something of a spur of the moment thing I hadn't organised a match up or anything There seems to be a lot of interest in boardgames at the moment in the club so I was quite happy to stand around and watch a game of Last Night on Earth, a zombie apocalypse board game. It seemed a bit more complex than the game of Zombies!!! I played the other week but there were certain advancements as in proper objectives and a gamer playing the zombies. I think if I was just going to lay down on a zombie game it'd be Zombies!!! it was a little more fun but it depends what you're after.

Following that we got a game of Super Dungeon Explore in. It's like Heroquest, band of adventurers enter a dungeon and try get treasure and beat the baddies. What's different is the cute Manga Super Deform characters and the 80's video game metaphor used throughout. The figures are awesome and it was really fun to play with loads of swapping of potions to regain health and lost 'lives'. By the end of the game our intrepid band of four heroes was reduced to just two but we had a laugh. Worth checking out.


I've had most fun on gaming nights playing these games but I can't help feeling like it's a waste of a night. 40k is the thing I want to do but it's a pain getting all the miniatures out and it's slightly more anti-social as it is a competition most times between you and the guy you're playing with. With the boardgames it's fun and you can have a laugh, there's less invested in it so if someone dies horribly everyone giggles but at the end of the day it's a bit of fun. When I played 40k last week I realised what a difference a few weeks off made.

So I'm struggling to come to terms with the fun and frolics of the intangible against the serious but experiential benefits of 40k. It's like choosing between playing Angry Birds and Dawn of War? Still, it's all good so at least I had a good night.