Afternoon #warmongers and #warhammercommunity I've been #paintingwarhammer #BloodBowl Nurgle players. Between other projects I would randomly throw a bit of paint on these, with unexpected results. Still lots to do though, but they're at a stage where I'm excited to paint them to completion.
First up, this Rotter. So far there are some things I am very happy with. The raw flesh is working very well and the orange is a great starting point for the subsequent highlights yet to come. The filthy cream is also as expected. The green skin however is both a disappointment and a success.
It's disappointing because this Rotter was supposed to be grey skinned. I wanted to explore a different skintone but when I added yellow to the grey it just ended up green. I should have expected it but I didn't. Thankfully, it looks OK though but it does leave me missing out on that exploration.
The albino bloater is also working out really well. Here's my own tip for Nurgle - one thin coat. You really shouldn't be striving for flat colours with 2 thin coats. You want all sorts of undertones showing through and it's working really well so far on his skin.
I had hoped to add some pink mold in places, you know how sometimes you can get it in bathrooms and even on bread, but I'm not sure if it'll work now I've added the red shading. We'll see how it goes.
I also wanted to explore a foetid yellow Bloater and this too is coming out interesting. I think I need to add some purple in places. Green could also be an option but I worry it'll take it more in that direction and I've already explored some green players. I'm sure colour-theory could provide an answer but it's not just the theory it's how I put down the paint and even with the answer I could blow it on execution.
Currently I think it has 2 dimensions of the contrast and different tones in the red shading. But I need another dimension in additional tones to show variation in the diseased nature of the skin. The albino has that somewhat already, but it doesn't quite have the finish I'm after yet.
I'll get there in the end. Orange armour highlights and pants next. This will give me more time to mull over the skin and the various approaches I'll take to help them get to the next level.
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