On to basing up the Rippers I used some cheap filler to blend the ground in a bit more.
Then I got some thin slate and crushed it up to make more of a fractured crust they'll burst through - more represetative of their tunneling rules.
Now, the red stuff is some Martian Ironearth that i thought I could just paint on and get the fractured earth effect. But the paint had started to dry out and it went on more like peanut butter. I really didn't think it would crackle, so I panicked and blobbed on the PVA and slate. It obviously did crack and even pulled apart the filler as it shrank! But the slate worked out OK too.
I may even give some of my older Ripper bases a little paint touch up when I get round to painting these - the older ones look a little tired and it wouldn't take too much effort just to bring them up to current standards, although I'm sure I'll live to regret considering it...
I final coat of PVA and sand and they're built
Wait a minute, look what's just snuck up as well. I couldn't just leave the Spinemaws in box. I have quite a few spare Infestation Nodes so I thought it would be nice to use une to raise them up. As the Spinemaws are all the same height you have to do something to get variety and for even more I glued the node on top of a 25mm base on the 40mm base. I then filled in some of the space with bits of hardboard and smoothed it all with filler again with a final coating of sand - so 'stretch goal' ;)
Big Build - TO DONE!
I builds it, I gets the badge!