It's turned out awesome even with a TO DO LIST of 32 parts I feel almost satisfied for my season with this alone.
There are some issues, I would have preferred the head to be a bit further raised. The magnets aren't as effective as usual, but I think that's because the ball joints are perhaps too big for the sockets.
Whatever issues I had with the painting have been resolved thanks to the subtle red/purple shading on the undersides of the arms and legs.
It adds just enough of an additional dimension to help add volume and variety to an otherwise 'samey' bone colour.
The reds have come out really well and despite my concerns about the green glow - I'm always concerned about glow effects.
I think it's turned out fantastic.
Just enough green to add some variety, with the red and yellow adrenal glands.
He's an absolute beast and weighs a fair bit too - as a chonky bit of resin!
I've not idea if I'll ever play him but it's such a cool model and I think my colour scheme adds just that extra bit of detail that perhaps the simplicity of the original sculpt lacked.
I love it, but there were certain elements that could have done with a bit of texture.
I'm no fan of the Forgeworld Hierodule, but it did add texture to the sculpt that the plastics are only just beginning to add [with the new Termagants].
Arguably it doesn't need it with my paint scheme and thankfully it manages to fill the wealth smooth of smooth surfaces.
I love these guns, no idea which is the better - Barbed or Scythed?
But nothing beats its mutant Strawberry squirt gun!
So, the High Rule Dude is complete [white background pics to follow] and I get a, Bloody Great Big Bloody Stamp of Bloody Approval but did I finish the Screamer Killers too, or were they a stretch goal too far? Come back tomorrow to find out!