Showing posts with label star wars. Show all posts
Showing posts with label star wars. Show all posts

Thursday, 13 November 2025

Battle record - Star Wars Legion - 13/11/25

Afternoon and we're back at Otty's shed bto finish off playing Star Wars Legion, Rebels V's Imperial [what else would it be], but rebels were Ewoks, Wookies, Pyke Syndicate and Mandolorians. 


Things did not get better for the Empire. Despite a really good turn where the AT-ST wiped out the unit of Ewoks on the central objective, to deny them 2VPs we were destroying squads, not making them panicked, which was scoring the rebels lots of secondaries.


And we would still lose units, while Ben was able to work with what he had left.


We discovered we'd been playing the armour rules wrong, which we think then meant even the 'primitive' Ewok slingers had a chance to damage the AT-ST through rate of fire. Given they're rolling black dice [white dice are worse, black dice are better, red dice are best] to hit and the AT-ST's armour just ignores the first 5 hits there's a chance other shots get through. The slingers are just wrong and cost a third of what a unit of Stormtroopers does and they're hitting on white dice. Yes I know that tracks with how bad a shot they are in the film but there are no strength Vs toughness roles here. A hit and a save is what you get. Stormtrooper saves are better than Rebels, but even so it feels all wrong.


Ultimately we lost but decided to start again...


Pretty much the same board, different mission and deployment.


But in the first turn I think the Ewoks were at it again. For something we'd found to be so much fun the previous week this was quite the rude response.


We've a week off as some of the guys are on night shift and hopefully we'll come back refreshed and keen to play on. But at this point it seems there's a definite imbalance...

Thursday, 6 November 2025

Battle record - Star Wars Legion - 06/11/25

Afternoon we've had a couple of weeks where we weren't all able to meet at Otty's shed but we finally managed it. Back playing Star Wars Legion, rebels V's Imperial [what else would it be], but rebels were Ewoks, Wookies, Pyke Syndicate and Mandolorians. 


Got to roll out some of the terrain I recently painted. Now, this was a very interesting night of gaming after our 3 week effort to play 40. We only managed 2 turns, so the speed of the game was comparable.


We discovered new rules for the units and just how ridiculously OP Ewoks are - their slings totally wrecking two speeder bikes. Again, these things were similar to our 40k experiences.


The dice rolls were fickle both ridiculously good and bad, well that happens in every dice game.


But despite sharing many of the issues we had with 40k this game was not just fun but often hilarious. I don't know what it is about the game or why this light-hearted atmosphere was created.


Is it the IP, based on childhood memories versus 40k that has always been steeped in the grimdark?


We can't work it out, but we're all in agreement that we love the game. 


I mean even if the Imperials were being utterly savaged by these local teddy bears there was a lot to enjoy. Can't wait to try and finish it off next week.


Monday, 29 September 2025

Terrain is everything - Crisis Protocol (and Star Wars Legion) Cosmic Terrain - TO DONE! ⚪

Afternoon, you may recall I had been volunteered to paint the Crisis Protocol Cosmic terrain pack. But in the style of my Star Wars Legion Rebel Barricades. I am really happy with the results, although 'finished not perfect'.


There are some areas I could have spent more time on, but I was looking at the diminishing returns and wanted to get them done in time for our next shed session.


Then it turned out it was delayed a week as Ben and Otty were attending a midweek MESBG at Warhammer World.


Still, by accepting they were good enough I can now move onto other projects. And this building is worth 10 hobby points. It's a bit of a stretch, but it's not worth 5 and not 20pts either.


Getting to focus on my Adeptus Titanicus stuff now will really help get my head in the game for my #DreadTober Warlord Titan.


But yeah, I still wish the door was green, to reflect the shed. 


But I know it works better in red and is a nice additional accent colour across the set.


The neon green signs came out OK.


But my gloss varnish did not give the flat surface I was hoping for. There are far too many brush strokes and surface textures which make it a bit dissapointing.


I also think the shutters could have done with 'more'. But they're so hard to see what would be the point. I'd also like to have done a graphic logo in the space below the counter. Too late with all the grime on it but it would have taken far too much time as well. 


The power cells/converters are much better now with the weathering and additional glows on the black strips. Worth 10 hobby points [2 x 5pts]


I just used gun-metal drybrushes to highlight the black as a cheat. I feel guilty as it was a shortcut but I'm not sure anyone is going to criticise.


Similarly the tubing, with just contrast. Liam and Ben are totally into contrast paints so I doubt they're going to see it as lazy. It's not what I'm used to doing but I do conceded it looks like greasy rubber.


The broken wires look OK though. The yellow and black wire seemed slightly more 40k than Star Wars, but I think the addition of the blue, red and white wires helped to keep the Star Wars palette.


The barricades are cool. I did a few weathering highlights on the bone colour. Worth 8 hobby points [4 x 2pts].


I was lazy and didn't highlight the orange weathered areas. I should have done for my own obsession, but no one will be noticing it amongst all the other details.


The holo-adverts, giving strong Necron vibes. Worth 4 hobby points [2 x 2pts]


I'm not sure if the black is too dark and more green would have helped sell the look I was after, but the green glowing letters are cool, if a bit messy. 


Again, the gloss varnish let me down. At least I have chance to get some more to try and fix them before they go to the shed.


And the floor lights/force field emitters.


I didn't bother with any highlights on the weathering.


It just seemed unnecessary. I just love the Aethermatic Blue though.


It's not like these will have any in-game effect, just decorative scatter terrain. They're worth 4 hobby points though.


But they look really cool and will add ambience and narrative to our games. 


And the first of this season's Great Big Chrome Stamps of Approval. FYI, according to my spreadsheet this set is worth 41 hobby points [plus the 5 point terrain bonus]. That's a pretty good haul, when my non-binding goal is 100 points! So I'm off to a great start this season, especially as these weren't a project I'd started in the Season of Wood and capitalising by finishing them early in The Season of Chrome. In actual fact I'd have liked 41 points at the end of that season to break the 500 point milestone. Still, it's not a competition, just a record of achievement.




Thursday, 25 September 2025

Terrain is everything - Crisis Protocol (and Star Wars Legion) Cosmic Terrain

Afternoon, you may recall I had been volunteered to paint the Crisis Protocol Cosmic terrain pack. But in the style of my Star Wars Legion Rebel Barricades.


Ordinarily I'd have had some earlier WiP pics, but I seemed to forget that was a thing. They were primed Red Oxide, then a slight zenithal with Army Painter Skeleton Bone. Orange and brown panels were picked out and then Burnt Umber art acrylics wet sponged, dabbed and daubed - to give that grimy effect.


I printed and sponged a stencil for the numbers. Used Aethermatic Blue in the 'power cell' windows. The panels lines had Strong Tone washes and some drybrush highlights for definition. 


I used an Aurebesh font to say 'Otty' on the front and 'shed'. Then realised the door should be green, but I liked red more. The number on top is Naboo Aurebesh, just with some stencil tweaks. It's 1066 for the Battle of Hastings, obviously!


Power cells/converters. I had planned to do some stripes on these before I realised there were natural panel lines demarcated already. However, you can just about see some unfortunate pencil marks I couldn't rub out.


I'm not a huge fan of the contrast on the pipes. The intention was more highlights but it just felt like a greasy rubberised tube so thought I'd leave it as is.


Don't know if these are free-standing lamps.


Or force-field generators. But the Aethermatic Blue once again came into its own.


It was actually the inspiration to put it on the booth and power cells. It does so much compared to the Basilicanum Grey on the pipes above.


Some illuminated signs. I was debating whether these would be green, pink, red or orange. But lime green seemed the sensible choice as I can really make it glow. The edges will be full on, like light shining on refractive acrylic. It also needs some Aethermatic Blue in the circles on the frames. You can also see I started the weathering on these - sponging VGC Charred brown on the edges. It's also based on my Deathwing Land Raider Redeemer technique.


Some basic barricades too. They're more like cast concrete, or plastic filled with water , they'll still serve as standard barricades in Legion.


So, just the weathering, glow FX and some additional details and these are done. I still think these would work in Crisis Protocol. They're obviously very different to the box art examples but I don't see them being outside of the Marvel realm of possibilities.