Thursday, 13 November 2025

Battle record - Star Wars Legion - 13/11/25

Afternoon and we're back at Otty's shed bto finish off playing Star Wars Legion, Rebels V's Imperial [what else would it be], but rebels were Ewoks, Wookies, Pyke Syndicate and Mandolorians. 


Things did not get better for the Empire. Despite a really good turn where the AT-ST wiped out the unit of Ewoks on the central objective, to deny them 2VPs we were destroying squads, not making them panicked, which was scoring the rebels lots of secondaries.


And we would still lose units, while Ben was able to work with what he had left.


We discovered we'd been playing the armour rules wrong, which we think then meant even the 'primitive' Ewok slingers had a chance to damage the AT-ST through rate of fire. Given they're rolling black dice [white dice are worse, black dice are better, red dice are best] to hit and the AT-ST's armour just ignores the first 5 hits there's a chance other shots get through. The slingers are just wrong and cost a third of what a unit of Stormtroopers does and they're hitting on white dice. Yes I know that tracks with how bad a shot they are in the film but there are no strength Vs toughness roles here. A hit and a save is what you get. Stormtrooper saves are better than Rebels, but even so it feels all wrong.


Ultimately we lost but decided to start again...


Pretty much the same board, different mission and deployment.


But in the first turn I think the Ewoks were at it again. For something we'd found to be so much fun the previous week this was quite the rude response.


We've a week off as some of the guys are on night shift and hopefully we'll come back refreshed and keen to play on. But at this point it seems there's a definite imbalance...

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