Showing posts with label deathwing. Show all posts
Showing posts with label deathwing. Show all posts

Monday 29 January 2024

Dark Angels - Deathwing Knights and Terminators - Bone highlights 2

Afternoon #WarHamFam and #WarhammerCommunity I've been #PaintingWarhammer on my Deathwing slow but steady. I know the blog hasn't been active but I've struggled to fit in hobby time. It's not the usual post-Christmas malaise. My eldest is home permanently so we're continuing our nightly TV viewing and it's hard to fit in the Deathwing, when they're not the easiest to paint in the first place. And with limited progress on the hobby there's even less motivation for the blog, which is a shame as I really wish I was posting more often.


But I've got half the 2nd highlights done here. I may have done a bit more of the cream than I usually do, which makes the process slower and in some places the results aren't great. 


All fixable and I'm far from disappointed but it doesn't help with keeping motivated.


You can see the variety in the butt plates here, the middle one in particular went too far. But I can easily hide that with some tribal markings.


Here we are with the remaining upper half of the highlights. Still to do the shoulder pad on the shield arms, but want them glued in place so they're highlighted correctly.


But I'm OK with the results even if they're still less consistent than I'd normally prefer.


And the rest of the Terminators have got done too - just in time for many of them to be excised from the Codex, or so I believe. 


Good job I didn't put a Cyclone Missile Launcher on one of these. A common load out gone from the Codex.


I think the Apothecary and Champion have gone also, but again I remind myself I was never going to play with them anyway!


They're just figures I needed to paint and poses I wanted to create.


Lots still to do, just about half-way through the spreadsheet but the hardest parts done so far I think.


I even decided to do the bare heads and I was really pleased with the results, that is until I looked at the close-ups - they look shocking. 


Which is a shame as they look great from a gaming distance. I was genuinely chuffed and then gutted when I saw their squints and patchwork skintones.


I mean I love seeing a brushstroke but these just look like blobs in places.


I'll get over it once they're in place but it's a little disheartening as I was convinced these were some of the best faces I'd done, only to realise I was way off the mark. 


Nevermind.

Tuesday 9 January 2024

Dark Angels - Deathwing Knights and Terminators - Bone highlights

Afternoon #WarHamFam and #WarhammerCommunity and a happy new year to you all! I've been #PaintingWarhammer on my Deathwing. I last worked on these 'properly' in July, before that I'd started them in February last year! Of course, they're now all being updated with new bigger Terminators, but much smaller maces.


I still prefer these in design. Hopefully, when I do get round to making the new terminators if I just glue them to the base, no bits of slate, the scale difference might not be too noticeable.


So this is the first set of Skelton Bone highlights, the most laborious and tedious aspect of the painting and it's not even 25% of the tasks I have to do! But it feels great to have got them past this point. 


There are so many bits that still need doing, but nothing as demoralising as this set of highlights. It's all the detail bits and some might be fiddly [especially those banners] but they will make interesting challenges.


It's just getting the bone done then it's the greens, reds, greys and blessed verdigris and everything else is just detail work.


And that bit is really fun, because all the embellishments, like the eye lenses, blade effects, plasma glow and tribal markings just make the figures so much more interesting.


It's the personality that I'm adding and once these are all done I'll be satisfied with my Hobby Season, whatever else may come.

Friday 28 July 2023

Dark Angels - Deathwing Knights and Terminators - Shades and metals

Afternoon #WarHamFam and #WarhammerCommunity I've been #PaintingWarhammer on my Deathwing Knights and Terminators. Another peak behind the curtain - this was February!


Whether it was just finding time to blog or too busy doing other things but I threw on all the usual shades and metals here while I was working on my Haemotrope Reactor and Halfling Blood Bowl star players.


This usually becomes a 'save point' anyway - get the metallics done and then it's the bone highlights. 


I don't mind doing the blending for the highlights but it is laborious and takes a lot of time so I didn't want to start down that road when i had other projects I wanted to tick off.


I still think I have enough time to do them but I wanted the quicker wins before I tackle them in earnest. 


I think there was just the final brassy bronze highlight to do at this stage, which was just put off for ages but I did it eventually.



Last time I did Knights Army Painter Soft Tone was too dark and it put me off progressing with them for so long.


This time Army Painter Angel Green had a similar effect. I mean just look at that coverage! Maybe I didn't shake it enough, I need one of those vortex mixers. But this looks almost like Contrast and therein lies my issue with contrast.


When you've been told for years that multiple thin coats for good coverage is the way to go a paint that actively shows the undercoat, but tinted to create a highlight still feels like poor coverage to me.


The irony being - I never do multiple thin coats for good coverage. I either do one coat so I get an uneven coverage and see my undercoat [yes, the exact negative issue I have with Contrast, but somehow it's a positive when I do it] as texture, or I do a thick coat and damn the consequences.

Anyway, a second coat made it a bit better but it was the Dark Tone wash that actually made it look like it was Dark Angels green in the end. So, when I get some other little projects out of the way I am good to go for these. Definitely the Knights will be finished before the end of the season and hopefully the rest of them too. I've just checked back to my previous Knights and it takes 40-60 minutes to do that first bone highlight so I have some clue how long it'll take to do now... maybe not so definite now!

Monday 10 April 2023

Dark Angels - Deathwing Knights and Terminators - base and prime TO DONE!

Afternoon #WarHamFam and #WarhammerCommunity I've been #PaintingWarhammer on my Deathwing Terminators, here they are all primed with Halfords Red Oxide Primer.


Then Army Painter Skeleton Bone, with a slight zenithal highlight to keep some of that red oxide underpaint. The sepia wash will help eventually help blend it together.


Meanwhile, I had another Terminator body, legs but no Thunder Hammer and Stormshield, or at least not a Dark Angel one. I did have Space Wolf shield and hammer, so I took a Dark Angel upgrade symbols and bent it with pliers across the wings [you can see the white sterss points]. I then shaved the front of the shield.


I then glued it and held it in place with crocodile clips.


Which gave me this fella.


Based, with sand and slate.


A better shot of the Storm Shield, and while the Thunder Hammer still has a Space Wolf skull on it I'm hoping it won't be too apparent when it's painted.


 Great Big Big Build RUSTY Stamp of Approval for the build.

I then primed and based the terminator.


As well as all the other terminators, which I haven't taken pictures of but they look like this.


Which gets me a Great Big Big Build BASE RUSTY Stamp of Approval. 



Friday 3 February 2023

Dark Angels - Deathwing Knights and Terminators - BIG BUILD TO DONE!

Afternoon #WarHamFam and #WarhammerCommunity I've been building models as part of my BIG BUILD. I first put my 'remaining Deathwing Terminators' on my 2016/17 BIG BUILD TO DO LIST. Lets just process that for a minute - I planned to BUILD these in 2016 and it's taken 7 years just to fit them into my build schedule! To be fair it took my 5 years to paint the first 5 Deathwing Knights, and I was somewhat traumatised by the process. This second set was bought at the same time, the Dark Vengeance expansion box had 2 sets of Knights and no Ravenwing. It's a little annoying that there isn't an extra Mace of Absolution and you're forced to run a flail, when a unit of 10 limits it to one flail only,. Nevermind, I'm not likely to play them anyway!


Now this is a fun kitbash of sorts. There's a mix of standard plastic Terminators, Dark Vengeance plastics, Veteran upgrade sprue and parts from the command/Knight upgrade sprue. 


When I get round to priming/basing them I'll fill in all the details but feel free to see what you can spot.


And a few more - an Apothecary, a Deathwing Champion and Flamer [in case I ever play Space Hulk]. The champion was a Forgeworld Red Scorpion Carab Culln I ended up with from a trade year's back. I cut all the Scorpion motifs off and thought he'd look great holding that Halberd on high in a pose I think his arms are physically incapable of achieving!😂 


I have a couple more torsos and legs but can't seem to find the motivation to finish them off, as I think I need to magnetise Cyclone Missile Launchers on them. 13 is far too many for me to do at once anyway. With the basing sand added they're now ready to be primed when the weather is a bit better. I'll do all the basing and no doubt they'll sit on the shelf for another few years, but who knows... Here's the Great Big Big Build RUSTY Stamp of Approval for the build.

Monday 5 July 2021

Dark Angels - Deathwing Land Raider Redeemer - TO DONE! [White Pics]

Afternoon #warmongers and #warhammercommunity I've been #paintingwarhammer on my Dark Angels Deathwing Land Raider Redeemer. Here's all the white background pics.


A different prospect altogether when it's not on the red background. All those subtleties in colour just jump out.


The heat bloom on the Flamestorm Cannon isn't great, or perhaps the blessed verdigris is bit clumsy but I'm happy with  most of my other choices.


The weatherign powder in particular adds just enough variety at the the bottom of the tank.


It may not come with a Red Planet BASE! but that dusting of rust orange gives the illusion of it.


I carry on with this I'll end up wanting to revisit all my models and give them dirty greaves...


Green doors may well have added a little more variety on the model and yet more continuity with the rest of the army but I will live with my choices.


Alongside the fact the gunshields are back-to-front. I did also consider the Indomitus decal sheet has a white checkerboard strip that I thought would be cool on the shields, if I could source a second one but thought it might be too fussy,


The Hunter Killer Missile appear all wobbly looking now. I was sure I'd glued it much straighter than that. It got a bit of a bang at some point which led me to believe that was the result, but it still feels pretty solid so I don't know why it's off-kilter.




 

The lenses still look OK. I didn't Tamiya Clear them in the end. The drop of Vernidas varnish to add a proper lense feel works but I think it works better with the Tamiya Clear process. 


I had to retain all that highlighting though, it would have been lost otherwise.


The green lenses look OK too, they aren't as well executed as the original red ones but the Tamiya Clear Green X-25 makes them look a little more realistic than the un-Clear orange and red.


I may well add some purity seals on these front wings as when the Land Raider earns the right to bear them.


A quick splash of Army Painter Soft Tone on the Mechanicum banner decal toned down the white enough to help it belend in.


Again, Camera360 isn't necessarily giving me the quality of imagers I hoped for, so I tried some with my native camera app.


I don't know if that improves anything for you as the viewer.


I think the depth of field doesn't help, the phone does have a dedicated macro camera but most everyone said zooming in with the main camera gives better results.


There we have it. Back to Greenwing and Ravenwing next.