Showing posts with label mechanicus. Show all posts
Showing posts with label mechanicus. Show all posts

Tuesday 15 December 2020

Sector Mechanicus Galvanic Servohaulers - TO DONE! White pics

Afternoon #warmongers and #warhammercommunity I've been #paintingwarhammer Galvanic Servohaulers. Here's the pics on a white background, because that's what I do.


I'm not going to add much further commentary. I said pretty much everything on the red background pics.


But the white background suits some people better so here they all are...





Just a note regarding these red glass insulator coils on the front of this servohauler. I didn't take this shot in the red pics.


And the crane carriage alone, so you can see the detail on the crane ring.



It was quite the challenge to break this up - the yellow frame, the [almost] black rusty wheels, the weathered brass construction plate, brown rusted crane turning ring and orange rusted coil springs [?]



So you can see how the rusty brown carriage turning ring demarcates the two pieces. Separating the crane from the carriage. This was the intention but the end result is far more effective than I had imagined, so a lot of luck more than skill.












As the great Bob Ross would say - 'a lot of happy accidents'. Which, to be fair, was the intention. This is not the common way to do weathering, but it's a way that works for me. It is a challenge, but it's dynamic and has risks. However, it's weathering, rust and grime, so you can always add more powders or washes and it will sort itself out. Quite looking forward to the terrain next.

Friday 11 December 2020

Sector Mechanicus Galvanic Servohaulers - TO DONE! Red pics

Afternoon #warmongers and #warhammercommunity I've been #paintingwarhammer Galvanic Servohaulers for #ArmiesOnParade. That seems so long ago now, but these were finished in time if you saw the pictures.


Obviously it was the servocrane and the medium sized servocrawler that I was painting, the small one having been completed earlier in the year.


But they make a set and it's worth seeing them altogether so the consistency between the gap in painting is evident.


I'm really pleased in the end, some additional shading has given the impression there is a layer of oil in some places, as well as the layers of rust and weathering.


I'm also really pleased about the skull motif. It felt like such an afterthought to paint it white but with the weathering it still ties in but doesn't draw too much attention away from the rest of the model.


It's just a little unfortunate GW didn't think to have the cogs at different angles. It's a little annoying that they're both at 12 o'clock. Just one of them pointing in a slight direction elsewhere would have been more realistic. Although, I do imagine it in my head and can see how that might have seemed odd... catch 22


The cran was much more of a challenge, particularly trying to get all those internal struts painted.


With only the crane and the carriage as sub-assemblies it was quite fiddly to paint but I'm not sure how else you could have broken it down.


Luckily, I wanted it grimey so if there was ever any difficulties I could just throw in some more wash to hide anything not quite right.


And it was also rewarding not to get too hung up about rusty oranges and browns and just go black in places. It adds more contrast, of which you know I'm a big fan, and ties in some of the darker elements too.l


Now that they're done I need to apply the same process to my Galvanic Magnavent from my Imperial Knight Renegades box set. The plan, of course, was also yellow but I'm also contemplating light blue or even white/bone... Anyway, that's a long term goal, got to make them first! 


And so I gets me my Great Big Granite Stamp of Approval - TO DONE!'

Monday 7 December 2020

Sector Mechanicus Galvanic Servohaulers - final details

Afternoon #warmongers and #warhammercommunity I've been #paintingwarhammer on my Galvanic Servo-haulers.


I decided to pick out the Mechanicus skull on the wheels. There's a lot of rust and oranges on these, having the skull bone just helps break things up a little bit.


Lots of Ryza Rust on the crane too, but I also picked out some red details, for cables and cylinders [funny how those are semi-cylinders - they don't go through to the other side of the uprights].


Lots of extra shading in places to make even more contrast between the yellow and rust.


I'd ummed and ahhed over the colour of the energy coils. Instead of the blue glow I could have done I decided to make them insulating glass, similar to what I did with my Predator las-cannons.


I added some highlights and will gloss varnish/Tamiya Clear Red X-27 them


I also picked out the skull at the top. It's these little details that just add an extra dimension to the models.


They're terrain and don't need to stand out too much but having these extra little elements make it a slightly more considered piece. And it has been considered, so it needs to reflect that. It's hard though because considering NOT to put something on is a lot harder to justify than considering to add an element. You can always see what's been added, not what hasn't. I guess that's a good rule for making a decision whether to do something or not...

Friday 27 November 2020

Sector Mechanicus Galvanic Servohaulers - Yellow!

Afternoon #warmongers and #warhammercommunity I've been #paintingwarhammer on the Galvanic Servohaulers. I sponged on the yellow. This was Instar paints replacement for Iyanden Yellow. It's a bit more ochre in colour than the original but it seems yellower on the model, next to all the rust.



I added some Vallejo Rust in all the crevices and more Typhus Corrosion on all the exposed metalwork ready for some Ryza Rust 


And on goes the rust. Maybe it's all a little too blended together now but I can added some more washes for definition.


Not 100% sure what yo do with the tracks. Some silver on the edges might break things up, maybe I'll do something with the Mechanicus skull. The Vallejo Sun Yellow also helped increase the contrast too.


I added a bit more washes in all the recesses to increase definition and try to break things up a bit.


Even so there were still some powdery residue. Of course this has ruined models before, but when it's grungy and distressed that can either be a bonus or easily masked with more washes.

I know the Army Painter Strong Tone wash will easily mask the powder caused by the Vallejo 'dipping' washes.


So I'm not worried in the slightest.


And the crane pics have skipped straight to the Sun Yellow part. I'm feeling much more confident of achieving my goal now.


Can't wait to get into the details now that the bulk of the colouring is done.


Still not settled on the 'power coils' but I think they'll be red glass, or blue glow...


Also the carriage needs decisions about details but hopefully they'll reveal themselves as it progresses.