Showing posts with label MESBG. Show all posts
Showing posts with label MESBG. Show all posts

Thursday, 16 July 2026

Battle Report - Middle Earth Scouring of the Westfold #MESBG 16/07/26

Afternoon #Warhammer Community we've been playing MESBG again. Liam is on holiday and Ben was working so it was just me and Otty, with Will adding helpful advice and the occasional dismissive comment about the state of our dice rolling! 🤣 Otty and Ben had tried playing this older version of the Scouring of the Westfold and had come to the conclusion Isengard had no chance. Given the Westfold actually got scoured they felt this wasn't particularly accurate. So, I wasn't overly keen to give it a go. It's not always fun to go into a game being told your position is impossible and Rohan are going to win. It's also not helpful if you only pay attention to part of the rules.


So at this point all I know is I have to burn down all three buildings, two gets me a draw. The Rohan infantry are protecting them in the centre, the cavalry can come on from turn two with a D6 5+, turn three 4+, four 3+, five 2+. At the beginning of the fight phase I can burn a building on 5+, but for every additional model in base contact I get plus one to the dice roll to a maximum of 2+. Otty can try to put the flames out in the same manner - 5+ but every additional model adds plus one. With time against me I decide to blow two of my four might points and Heroic March with both my left and right flanks. I needed to get to the buildings ASAP and set them alight before the cavalry arrived. Meanwhile, my archers tried to pick off a warrior, and I think they managed at least one.


Otty was stunned to see me spend the remaining Might to get both flanks into base contact. But it was worth it as both houses were set alight, with the great house on the left only just sparking with the 2+ it needed. My archers continued to fire into the Rohan infantry. I know I was more effective than Otty, he failed to kill anyone with bows for the entire game. I think by the end of turn 2 he was able to extinguish the fire on the great house but not top right, which didn't spread. The cavalry, needing a 5+ to arrive, fell short with a 4


I think this is turn four as the cavalry need a 4+ to arrive in turn three and fell short with a 3. It was only turn four needing a 3+ that they managed to arrive from the north, with the outriders in the back, out of range of my archers, which had pushed up to support the centre. I'd reignited the great house but it just wouldn't spread on a 4+. His infantry had started to come round the great house. There was a scrap in the offing but who would commit? To cap it all while the warriors waited to engage they put out the flames on the great house again!


The warriors repositioned and with the right flank in my control I managed to set fire the small hut, but failed to light up the great house again.


Otty was able to get his cavalry into my Uruks and wildmen to the north of the settlement. Their charge won the duel but they couldn't kill a single model!


But I won the next priority and was able to counter charge to avoid being knocked prone by the cavalry. I was able to chop down the leader, but the banner remained alive.


At this stage I began to realise how hard this mission was. Each building needs six flame markers. We realised that we'd missed a couple of chances in the early turns to see if the spread - you set fire at the beginning of the fight phase, they spread at the end of it. So the great house got set alight, spread that turn and spread again the next turn while the other two buildings refused to spread. It became apparent the best chance I had was just to wipe the Rohan [they can't be broken in this scenario]. The Outriders had managed to join the fray in the middle.


But I was able to take a few down so I had weight of numbers to gang up on the banner, the last outrider and then commit forces to assault the infantry from behind. Meanwhile another flame broke out on the great house and on the small hut.


Having wiped the cavalry the hut was on 3 fires, great house 4 and the long house still only 1. But the Rohirrim had been vanquished.


We continued to play on for a bit to see how long it would take to scour the Westfold. The hut finally succumbed.


And then the great house.


With the long house inevitably to follow.


The impossible mission was won! Now we debated whether my heroic marches had made any difference, or whether the 4th turn arrival of the cavalry was too late. I thought that although the early fires had been extinguished I was in a strong board position because of the march. But attempting to burn the houses was less effective than just killing everything. Perhaps if there was a way to help the flames along, similar to starting the fires it would feel more achievable to get the 18 flame markers needed. That fixed 4+ to spread seems arbitrary if it can't be influenced.


Anyway, flushed with success [for once] Otty decided to check something given this was an older scenario using legacy models and it turns out the Isengard faction has a 40+ point advantage! So, once again I have to have more points to win! A little galling, bringing me down to earth with a bump. But I did do what neither of my more competitively successful friends had failed to do with the same list! 😜 So, not all bad afterall...


Hopefully Ben is back next week but this was surprisingly fun, given I expected to fail from the beginning. Winning is actually quite nice 😎

Thursday, 9 July 2026

Battle Record - Middle Earth Army of the Dead Vs Shadows of Angmar? #MESBG 09/07/26

Afternoon #Warhammer Community we've been playing MESBG again. This time Army of the Dead with Aragorn Vs maybe Shadows of Angmar. There was definitely Gulavhar, Werewolves, Spectres and a Shade


The mission had three objectives, with the centre one worth more, and even more if your general was controlling it. As usual the memories are sketchy but I'll probably recall things as I go along. I had considered taking Army of the Dead to the next Midweek MESBG in September, so this would be a fun way to see what they're about. Fast is one thing. My warband in the bottom left managed to get up to the corner ruin and then next turn just float over/through it!


Gulavhar then took their place to keep out of the way. 


Meanwhile Wargs and werewolves trapped a few ghosts, but could not kill them because they're so darn tough.


Gulavhar go in behind our defence of the centre objective. Will was very certain things would end successfully for him, his dad not so much.


I think we started to lose a few ghosts


And then we trapped Gulavhar.


But the dice were not with us! 🎲🎲🎲😱


I think we eventually got broken and so the game came to an end. Otty and Will had managed to get more round the objectives. We'd been tough but invariably neither side had been able to capitalise much when winning a duel. Just killing enough and ending the game in a better position had won the game for them.


A lot of fun. Jury is out on whether I'd prefer to take them in September, maybe some more games needed? Liam is away on holiday for the next two weeks now, so it'll be limited attendance for shed night.





Friday, 19 June 2026

Battle Report - Middle Earth Goblin Town Vs Reclamation of Osgiliath, Game 3 #MESBG

Afternoon #WarHamFam and #WarhammerCommunity I've been playing MESBG again at Warhammer World! We had signed up for a midweek event again, just 500pts, 3 games. But this time we went down the day before, had a game and stayed overnight, so we were fresh the next day to do battle. But the 

Here's my 500 point warband with the 'might bank' from the captain's to buff the King with the Scribe.
  • The Goblin King with 10 Goblins
  • Grinnah with 6 Goblins
  • The Scribe with 6 Goblins
  • Goblin captain with 6 Goblins
  • Goblin captain with 6 Goblins
Third game and it was Andy Munt and his Reclamation of Osgiliath. Andy was by far the most efficient person I've gamed with. We set out everything particular about the armies, how we played and he kept track of my usage of Might and wounds. To have the spare brain capacity to do that and keep track of what your own army is doing, while freely admitting neither of us were playing for any competitive honours. I was just really impressed
  • Boromir, Banner of Minas Tirith, Horse and Shield
    • 2 Knights of Minas Tirith
    • 5 Warriors of Minas Tirith with Shield
    • 5 Warriors of Minas Tirith with Spear and Shield
  • Madril, Captain of Ithilien
    • 4 Rangers of Gondor with Spear
    • 2 Rangers of Gondor
    • 2 Warriors of Minas Tirith with Shield
    • 2 Warriors of Minas Tirith with Spear and Shield

It's been over a week now and I've forgotten a lot of what happened. I think the game was Assassination, we had to kill enemy heroes, but Boromir has 6 Might! Anyway, having been caught out many times trying to defend small enclosed fields I sent my army round the outside.


And just kept going, with Andy saying he thought I was being much more aggressive than he expected. We had a couple more turns of trying to get a decent position, but I think we were over half way at this point and possibly the only thing that had died was a goblin the King had thrown. I did put a few goblins in the field though just in case they could be helpful


With time running out I think I barged a Ranger out of the way to get to Boromir but he was too far away. I did this knowing full well I'd probably be trapped the next turn and I was. But his blubbery mass was just too effective. They may have put one wound on him but Fate denied it so no VPs. Meanwhile my left flank was doing a bit better in that I'd trapped both cavalry I think it took a couple of turns but I was eventually able to take them down. But they weren't characters so no points for that.


I think we were quickly running out of time so we just played some of the more pivotal fights involving characters. Unfortunately I can't remember if the King died. All I know is the final score was 10:0 to Andy.


This was a good game, my only issue being that the tactical play we had at the beginning had to be abandoned recklessly just so we got stuck in. I really would have liked a bit more time on this one. I was a bit more successful in winning fights. There were quite a few more dead Gondorians, just not the ones that scored points. So as one-sided as the score says I once again left feeling that Goblin Town is a good list. I may well have come 40th out of 46 but I didn't feel beaten. Yes the Haradrim battle was a bit challenging but it's definitely a challenge I'd like us to explore in the shed to se ehow to counter it.


In the end Otty came 10th and Ben came 27th. But Ben actually won best painted miniature with his Radagast riding Gwaihir [giant eagle]. Absolutely well deserved.


We finished up with tea in Bugman's I had the pulled pork loaded fries, which were really good. Although the sweet chilli chicken strips Ben had also looked really nice.  


We have another midweek MESBG due in September. I may consider taking Scott's army of the dead, plus some of the Three Hunters. We'll have to see what makes sense. It might be too nuanced for me.

Thursday, 18 June 2026

Battle Record - Middle Earth Gundabad and Bolg Vs Dain and his Dwarves #MESBG 18/06/26

Afternoon #Warhammer Community we've been playing MESBG again because we just didn't get 11th Edition Warhammer 40k rules in time. Liam was back from his hospital stay, still work to do but we decided to treat him with using two of his armies. Gundabad Orcs, trolls, ogres and berserkers led by Bolg on a Warg, versus Dain on his war boar, dwarves on mountain goats and a load of dwarven warriors with 6 crossbows in amongst them.


Again, I've left this a little late, so I've no recollection of the game. But that is the point of 'records' not 'reports'. However, I may remember a few things as we go through.


I think overall we were beset by some bad dice rolling. It seemed we were out classed completely. Initially I think it was quite tactical where I was using my warband to entice Dain and the goat riders around the viaduct.


Meanwhile Otty went through the middle.


I lured the dwarves in and then used the viaduct to limit how many could get into combat and have the advantage of defended obstacles. I'd basically corked the route to the objective.


Meanwhile the Gundabad Troll just rampaged through the Dwarven Crossbows, squishing them flat. It was looking good for us.


Bolg had failed to do any damage with his bow. Otty was adamant he'd come good, he could hit for days but damage eluded him and he was cornered by the goats. 


Who cut him down, which lost us a whole load of benefits. The goats then attacked the breach in the viaduct.


After it's initial success the troll was having trouble getting to stomp anything else. The Dwarves were taking the fight to it.


We'd managed to slow their route to the objective but it was crumbling beneath us.


I'm not sure if the Troll survived the game.


But I think it finally came to an end with a win for the Dwarves. No idea what score it was.


But by the look on the faces it was good for them, but disappointing for the 'bad' guys.



Wednesday, 17 June 2026

Battle Report - Middle Earth Goblin Town Vs Garrison of Ithilien, Game 2 #MESBG

Afternoon #WarHamFam and #WarhammerCommunity I've been playing MESBG again at Warhammer World! We had signed up for a midweek event again, just 500pts, 3 games. But this time we went down the day before, had a game and stayed overnight, so we were fresh the next day to do battle. But the 

Here's my 500 point warband with the 'might bank' from the captain's to buff the King with the Scribe.
  • The Goblin King with 10 Goblins
  • Grinnah with 6 Goblins
  • The Scribe with 6 Goblins
  • Goblin captain with 6 Goblins
  • Goblin captain with 6 Goblins
Second game and it was Jonno Witts and his Garrison of Ithilien. This was his second game. I think he meant with this army, but I think he had played MESBG before, just a long time ago. But it felt like a mentoring role for me as I felt I had more experience, especially after 3 games in as many days.
  • Faramir
    • Frodo, Mithril coat, Sting, Elven Cloak
    • Samwise, Elven cloak
    • 5 Rangers of Gondor
    • 1 Knight of Minas Tirith with Banner
    • 4 Warriors of Minas Tirith with Bows
  • Captain of Minas Tirith
    • 5 Warriors of Minas Tirith with Shield
    • 5 Warriors of Minas Tirith with Spear and Shield

So, Breakthrough - holding your own objective for 1, middle objectives for 1 or 3 if no enemy model and opponents objective for 3 or 5. 


With Jono not having any models on his home objective I was definitely sending my force up the middle.


But it also looked like my left flank was weakened so I sent The Scribe too, so it could be close to vanilla Captains to transfer Might to the King. As the banner came round the right villa I drew back out of sight so I could join up with either the King to break the right, or the left to hold the flank and speed bump my home.


The banner moved back, sending Sam and Frodo for my home, but I'd secured it with some spare goblins. Meanwhile my left flank was just holding the Wariors at bay. I could hardly damage them as their Defence was so high, but if I could slow them down... Meanwhile the King threw himself at Faramir's warband.


For some reason I thought I'd lost this already and pressed even more with the King. I advised Jono to move his banner to the right objective. I had moved too far off it, he didn't charge the lone gobbo on the corner of the ruin, because the King had caused terror. Better to secure the objective than risk failing a c a charge. However, the gobbo lost the duel, but survived the combat, moving back 1" into range of the objective. I speed bumped my home objective to stop the Hobbits scoring. Jono's home objective was mine for 3 I think.    


So the final score was 6:6 I think. The goblin that failed the duel but survived the combat snatching me a draw. Imagine if it had won the duel! Another great game and Jono was great to game with,