Saturday 14 April 2012

Fall of Arminius - Game 1, Tyranids Vs Space Wolves pt3

My Sky Slasher Rippers drop in and shoot the scouts, but one remains. Here's where that failureto spawn first turn would have ensured a scoring unit might have claimed my own objective.


Meanwhile the Hormogaunts fail their instinctive behaviour test and set about the squad of marines, once again it does not go well and perhaps by this stage the main objective is now no longer in my posession. I'm not even sure where the Devgaunts are in this now.


Doing what the Stealers failed to do the Prime and warriors mop up the other squad of marines and consolidate onto the objective hidden from the Long Fangs.


The Gargoyles set about the reaining wolf lords [?] whatever, they were in Terminator armour and I think they were about as ineffective as you could imagine. 


The Ymgarl's appeared at some point, but by then the squad of marines were out of charge range and had consolidated onto the main objective. Meanwhile the Razorback and Vindicator rounded on the Prime and Warrior and pulped them to pieces leaving my one captured objective free again. This pretty much left me with nothing except the points for killing his HQ.

Then I had to work out Kill Points, which wasn't fun. He'd killed a lot and I'd done little a comprehensive defeat. I'm not entirely sure what I could have done differently but I think losing the Tervigon and Tyrant was tragic and coming back from that was probably too far. I couldn't take out the Long Fangs and the LandRaider was never going to be an option. The Stealers failing to perform was also unlucky. Anyway the next match was a chance to win one for the Ripper!

Thursday 12 April 2012

Where's my head @?


Wow, I'm seriously enjoying 'the hobby' at the moment. I've talked about my obsessional behaviour before and how I become addicted to a certain thing and right now 40k is in the ascendancy. Sure my Dark Angels are taking a back seat because of my use of my Son's 'nids in my gaming but hopefully all this action will eventually spur me on to finish them. With plenty of rumors suggesting the Fallen will feature in the 6th Edition box I'm quite content to leave them on hiaitus for a while.

It's not just the painting and converting though, it's the actual games that are fun, the great bunch of guys at my friendly neighbourhood gaming club, my continued fun of my Dawn of War 2 campaign and an avalanche of content and thoughts about fluff for the blog. The only thing I'm actually lacking is enough time to fit it all in, hence my new bedtime of around 1:00am. Midnight used to be the norm, then it started creeping up and now I don't think twice about 12:30 or 12:45. On a 'school night' my alarm goes off at 6:00am so I'm really going to screw myself over if I carry on like this, especially with me stopping my train naps too.

Anyway, just a little update on stuff. My minds full of all this and like a Pensieve I need to offload.

Fall of Arminius - Game 1, Tyranids Vs Space Wolves pt2

The scouts continue to advance.


Heading for this objective.


The gribblies 'occupy' the middle gorund.


The warriors shoot the wolves and then slaughter the wolves.


The gribblies hang out, chilling and that.


The stealers barrel in but apparently wolves get certain bonuses, in this case I think they got counter attack.


So despite the combat specialism of the stealers, they get beat and then run off, the Broodlord too - epic fail!


The best pic of the day thanks to my son. He loves getting down to eye level for the shots.


And when I say 'eye level' I really mean 'eye level'.


More of the gribblies packed in taking wounds from the combined fire.


The Doom of Malantai arrives in his spore pod. Thanks to Njall I think his ability to fire was nulled, he may have sucked some wounds or we may have ruled the terminators were safe as they were out of line of sight, I dunno but it didn't do much, the spore didn't do much either.


Flap, flap, flap. The Gargoyles deepstrike and pull off the coup of the game shooting Njall dead with their fleshborers. Secondary objective points for me killing the highest ranked HQ, meanwhile these had been won by the Space Wolves already for the loss of my Hive Tyrant.

Tuesday 10 April 2012

Fall of Arminius - Game 1, Tyranids Vs Space Wolves pt1

It's been a few weeks since I played in my first tournament so my memories are sketchy but here's some pics, plenty from my first match, quite a few from my second and then a couple from the third - I was a bit tired by then. Tehy may be a bit mixed up but I'll do my best to explain what went down.

So here's my 2000pts versus some red Space Wolves. Spearhead deployment, objectives on that wall in my deployment, in the centre area terrain and behind that large rock formation in the Space Wolves deployment.


Everything moves up, I forget to spawn any Termagants to just hold my deployment objective, something that will come back to bite me in the end.


Hormagaunts and devgaunts scramble up the walls of the area terrain.


Noticing my opponent visually drawing a line through the Tervigon and Hive Tyrant directly to Njall Stormcaller I recall some psychic attack that rips open the ground in a straight line so I run the Tyrant so both aren't in danger.


So much for getting out of danger. The Hive Tyrant is no more, it may have been the Long Fangs and the Assault Cannon Razorback but alas the Tyrant was no more - so much for my Hive Commander Reserve Roll buff!


Little do those marines in the top left realise that the rock formation beside them hides a nasty surprise. Meanwhile some scouts come on to my left.


Oops, Njall opens up the ground beneathe the Tervigon's feet and it falls through to it's doom. It had suffered a couple of las-cannon wounds already I think.

I was a bit concerned about these Fenrisian Wolves.


So when my warriors and stealer reserved onto the board.


It made sense to send the adrenal stealers and Broodlord into the squad of marines...


and send the Warriors to take out the wolves.


Here go the stealers.


and here go the warriors.


Up popped the Trygon Prime and I think his Containment Spines may have shook or stunned the Vindicator.


The view across the board.


Here come the scouts, heading for my deployment objective.


My little gribblies head for the main objective.


Darn Long Fangs will be the bane of my life.

Sunday 8 April 2012

Ebay goodness

Got a parcel in the post the other day, my latest ebay purchase. I'd been on the hunt for some more Tyranid Infestation Markers. I've got the big Hive Node and two or three of the triple nodes but none of the twins. I had a look on ebay and they had a Buy It Now of a twin and triple for £4ish including postage...


... but then I saw this 'bitz' auction that's got two twins and a triple, what looked like one or two warriors at least five Termagants and some Genestealers including the heads, which can sell for silly money on their own sometimes. So I bid and it came to £4.70 in the end.



Anyway, I was right in my estimation. There's also three halves of the basic Termagants, just missing their leg bits which isn't too bad as I may be able to use them as spawning termagants if I ever get a full size Tervigon(!). There are a couple of the spinefist rippers and there were enough bits to make 4 Ymgarl Genestealers, not the tentacle mouth heads but scything talons and armour plates. If I were to source another couple of bodies and only a few pairs of plates I should enough for a half a dozen Ymgarl's.

BUT, the big thing was the rest of the bits. The two Warriors were complete and there are two Monstrous Creature crushing claws, a Venom Cannon and some rending claws. I have enough, enough bits to finally attempt my Tyranid Warrior to Hive Guard conversion.I don't guarantee that the conversion will be cheaper than buying the proper model, BUT it is certainly going to be interesting if you have spare Venom Cannons [and who doesn't], Crushing Claws, Rending Claws and some Tyranid Warriors and their Flesh Hooks... so any bitz bag could be just the gold mine you're looking for. I think with another few quids worth of investment I could have around £50 worth of figures out of this one bag and the bitz I've already got which were currently doing nothing. So buckle up folks this is going to get really interesting.


Friday 6 April 2012

Blood Bowl - Yellow Elves

 The Elves are progressing! What amazes me is that back in the day the very thought of paintin 16 figures at once would have killed a project stone dead for me but nowadays this is the way I feel I need to do it if I'm going to get any of them done. far better to do ten at a time and have ten complete than do one.


These have all been painted whatever Vallejo Yellow came in my paint set, Sun-something-or-other no doubt. They've had a wash of thinned Maccarius Solar Orange and then Gryphonne Sepia and I'm beginning to feel happy with the tone. 


 They've also had brown applied to the skin areas, this'll be the base for all my skin tones. I have a number od decisions [G.O.D. help us all] to do with hair and towel colours. I was thinking of matching them to their positions but I don't fancy having all the linemen with grey towels - boring!

I am going to be intorducing black into the models too. The top and bottom belts are going to be black as well as the two outer 'straps' on their kilts. That way I'm getting in the stripey effect of the Haffenheim Hornets, should I use them as such.


I will also have to look at the face guards, leave them yellow or do it orange or black? Knee pads also need to be either black or left yellow - do I want a carbon copy uniform or a bit of variety in what is black or yellow?


Here's a little update on the above pics although it should be hard to see given the completely different lighting conditions. However, this is the last two figures to have a highlight of yellow applied over the Sepia shading wash. Honestly it's a nightmare painting round all those suds and Blitzers are the absolute worst with them on arms and legs. G.O.D. bless catchers they've hardly any. Think flesh next, then black and finally highlights. This is going well.

Wednesday 4 April 2012

What's new today?

Just to let you know what's been going down amongst the other stuff I've posted. Last Sunday was a Warmachine tournament day at my local friendly neighbourhood gaming club and us 40k'ers were invited to help cover costs. I got a game in with Rob and his Whitescars, minus the bikes! The pic below is from our previous match but I will have a battle report to follow, after I've finally shared my previous Tournament efforts. The Fall of Arminius reports are coming soon.


I hope you're not tired of these reports. The hobby aspect continues and I'm enthused to do more so I can play more but with the new graphics card installed I'm returning to Dawn of War 2 and enjoying that campaign now that it's running at more than 4fps.


I also got in a good game against Roy and his Imperial Guard last night. No pictures but I may discuss some of it as it was a thoroughly rewarding match. I had a Warrior and the Mycetic Spore left but it was a draw on turn 7, turn 5 I was winning on the objectives! Will keep posting content but must try to do more hobby, although the new 'nids are coming along.