tag:blogger.com,1999:blog-7125294933155144215.post8869332329346992917..comments2024-03-26T21:43:34.435+00:00Comments on Confessions of a 40k addict: FAQ looky - Scout/Infiltrate40kaddicthttp://www.blogger.com/profile/12763647828123242837noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-7125294933155144215.post-87376311321026337512012-09-15T09:05:50.807+01:002012-09-15T09:05:50.807+01:00I think it increases their functionality. So long ...I think it increases their functionality. So long as you can find somewhere for them to hold up without being shot for First Blood in turn one. Even then if they assault it will be from cover so they'll get Initiative 1 which is why you suggest the frag grenades and they'll be shot by overwatch. <br /><br />So your only hopes are to target vehicles - kill them and expect to die next turn, or hope target infantry and pray that if you run a Broodlord he gets something like Endurance or Iron Arm on the Biomancy disciple table [and not either of the two Witchfire spells he stupidly can't re-roll] and then charge in with FnP or +D3 Toughness and Strength. That way going Initiative 1 you may still be alive when it gets to your turn!40kaddicthttps://www.blogger.com/profile/12763647828123242837noreply@blogger.comtag:blogger.com,1999:blog-7125294933155144215.post-49734815832097113682012-09-14T19:00:58.678+01:002012-09-14T19:00:58.678+01:00That makes them amazing and well worth the points,...That makes them amazing and well worth the points, if they had frag grenades they would be almost unbeatable<br />Bluewarp Studioshttps://www.blogger.com/profile/06798187340028337434noreply@blogger.com