Monday 23 June 2014

Blog Wars 7 1850pt battle report - nids vs Squats/Eldar Allies

Graham Sanders was up first from Claws and Fists with a technically confusing Army in that it was Squats as Astra Imperial Militarum Guards, with Eldar Allies. I immediately started to forge a narrative about the Squats eager to take some vengeance on my nids for ... well, removing them from 40k lore [for a bit at least]. Most of his models were the old skool pastic with some nifty conversions including some fatastic Zepplins as Vedettas [amde out of Haribo Easter Eggs!]. His list is at the end of the report.

Psychic Powers
Winged Tyrant HQTervigon CC HQTervigon Plain TrZoanthope
The HorrorDominionParoxysmParoxysm
Onslaught

Warp Blast

The low down:
  • Purge the Alien
  • Hammer and Anvil
  • I lost deployment.
  • Warlord Trait - 18" synapse on my Flyrant
  • Night fighting turn one
With such poor success with Deathleaper as my Warlord I went with the Flyrant.


I put Deathleaper over the other side of this wall to scare his Wyverns.


Wyverns


Deathleaper!


Facing down three Punisher Cannons I had every intention of holding off bringing on some of my Termagant, but I just couldn't help myself and ended up putting 30 and the Great Maw in
easy range of the Leman Russes.


. It was stupid, not even a tactic, I should have used the tower to cover my advance, instead I just offered up kill points!


And you can see it was mighty effective, I think 5-7 Termagants survived to secure half their Kill Points for the Squats.


In return I swooped the Flyrant forward  and targetted one of the Wyverns to try and secure First Blood. I moved the Tervigon forward to threaten his tanks and Miasma the Squat blob. The Carnifex was Onslaughted to get in range of the Wyverns too but his run move left him short and exposed in open ground. I should have cast it on the Hive Guard who would have been in range, even with a 6" run I think 'War' would have been too far away. Instead they both did nothing!


I managed to get two Hull Points on one of the Wyverns, just not enough to get the job done.


My Biovores missed, but I got 3 Spore Mines to charge him in the assault phase killing a couple of Squats.


With Night Fighting passed the great maw was even more exposed to the relentless fire from all the tanks and Squats. Las Cannon, Punisher Cannon and Multi-Melta fire stripped all but it's last wound away. I could have a used Catalyst at this point.


Hive Guard lost 3 wounds, securing another 50% of the units Kill Points.


A lot has happened in my go, I managed to destroy the damaged Wyvern and also blow up one of the Vendettas that had come on and kill all but one of the Veterans inside. So I got First Blood and the Kill Points for both vehicles but with a lone Vet left I only got 50% of the unit's value, grrrr!


Punishers finished off my Tervigon.


Jetbikes arrived and assaulted Deathleaper I challenged the Autarch to what ended up being a numebr of rounds of 'patty cake' as nothing happened turn after to turn. The Eldar invul save helpign to mitigate the 2 or 3 hits I'd manage per phase.


Hive Guard and Carnifex try to bring down the second Vendetta.


But they're now firmly in the sights of the Punishers and their Squat Lord Commander.


Having evaded the Hive Guard the Vendetta approaches the Flyrant from behind, managing to knock it out of the sky.


And with all the available lasguns the flyrant did not survive as it flapped around on the ground.


Slay the Warlord and a big chunk of Kill Points to the Squats.


The Carnifex decided it was time for payback on the Russes and slammed into the lead Punisher. I'd been Paroxysming the squadron [which had kept their shooting poor] and mistakenly thought the Paroxysm marker on the front tank was the sign it was Pask [despite him sticking out of the turret in the second tank!] So when I smashed it to pieces with Hammer of Wrath hits alone I only got 150pts, instead of the 240 and StW I'd hoped for and now he was exposed again!


Matter of debate regarding the Mawloc, given he can deep strike without scatter within 6" of Deathleaper I brought him up next to the melee, killing 4 Eldar Jetbikes. Graham was fine with it happening but I do quesiton if it is possible. If I'd Deep Struck and deviated on top of it I'd have wounded anything underneat - friend or foe, so presumably I can deep strike in such a way that hits just the foe as a I did, but is that correct?


Deathleaper eventually finished off the Autarch and I was extra excited to get my 2VPs for killing an Independent Character only to realise that wasn't a Special Rule, it was it's Warlord Trait IF I took Deathleaper as my Warlord when I hadn't because he'd been so rubbish up till then!


The Squats went on to put enough wounds on a number of units, Mawloc included, to get 50% of their worth each time, extremely lucky to tip that balance repeatedly. In the end I managed to secure 587 Kill Points, while Graham killed 798pts worth. He had Slay the Warlord but I had First Blood and Linebreaker, thanks to my Mawloc and Deathleaper. So I lost that one, narrowly after the Secondaries were included [not sure what they were worth].


ASTRA MILITARUM + ELDAR ALLIES

Tank Commander [30] + Knight Commander Pask [40] = 70
• Leman Russ Punisher [140] + lascannon [10] + sponson multi-meltas [20] = 170
• Leman Russ Punisher [140] + lascannon [10] = 150
• Leman Russ Punisher [140] + lascannon [10] = 150

Ministorum Priest = 25

Primaris Psyker [50] + Mastery Level 2 [25] = 75

Primaris Psyker [50] + Mastery Level 2 [25] = 75

Platoon Command Squad [30] + 2× flamer [10] = 40
• Infantry Squad [50] + Heavy Weapons Team [0] with lascannon [20] = 70
• Infantry Squad [50] + Heavy Weapons Team [0] with lascannon [20] = 70
• Infantry Squad [50] + Heavy Weapons Team [0] with lascannon [20] = 70
• Infantry Squad [50] + Heavy Weapons Team [0] with lascannon [20] = 70

Veteran Squad + Grenadiers [15] + 3× flamer [15] = 90

1 Vendetta Gunship = 170

1 Vendetta Gunship = 170

1 Wyvern = 65

1 Wyvern = 65


Autarch [70] + Eldar jetbike [15] = 85

5 Windrider Guardians = 85

5 Windrider Guardians = 85

1,850 points

6 comments:

  1. God Dave, the tables looked worse than warhammer world, was there any scenery on them? Aside from that, glad to see you using deathleaper for what he is and should be, a first turn threat. I reckon that the no scatter from the big lad is also correct, no scatter means no scatter

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    1. I suppose it was quite empty but that central Bastion was so imposing, much more than it seems in the pics it kind of made up for the rest. There was enough cover turn 1 at least, by turn 2 you expect to be in the open anyway, you can't always have cover.

      Wait till you see the other tables in the two remaining games. To be honest it effects me much less than other people because I pay for my own terrain in Fortifications, so I'm always covered in some way.

      Anyway, the issue was raised and there were problems with people setting up their armies before the two guys responsible for dishing out terrain had completed the job so they just left people to get on. Like I say the issue was raised and they'll look to fix things for Blog Wars 8, there was still plenty of terrain knocking around on unused tables.

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  2. Was this a 6th edition game or 7th? I'm guessing it was 6th based upon the psychic powers, because your Tervigon should've had Dominion plus another power (seeing as all Tyranid psykers get the primarus for free now).

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    1. Indeed still 6th, the last huzzah for that edition. It had been a little difficult trying to play 7th in pre-game warm ups but most of the rules were mitigated by playing the kill points missions. Obviously the psychic phase is a whole lot different in 7th, extra powers but harder to pull off also my near unkillable flyrant, but one that never gets to assault. 6th did bring some benefits though, no shooting at my Bastion if it's unoccupied!

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  3. Nice battle report. Pic-heavy as it should be. I've never had the chance to play against yourself or Graham at Blog Wars yet but I look forward to the chance. Only trouble is your army is so pretty I'll be worried about bouncing dice into a masterpiece all game!

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    1. Thanks, I sometimes wonder how I get all the pictures, try to let them speak more than I do but can't always help myself. Lets hope we get a match up next time, no need to worry about my figures, they get tonnes of abuse due to my wacky storage systems!

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